3D Design

character designs

Ars Harmonia Concept Art

Ars Harmonia is a game I made you can play for free right now! Votes, Facebook likes and tweets would all be appreciated! I did pretty much all the art for this game, and I wanted to share some character designs as production art I did...


The best of Tetsuya Nomura

Okay, now, after lambasting him in the previous post something awful, we get to be positive about my favourite designer and show you why he’s my favourite! At his worst, he is patchy, he uses too many accessories and he gets swept up in whatever style...


Time to tackle PBR!

PBR! It’s short for: Physical Based Rendering!  It’s important and if you’re planning on going into games, you need to start learning about it because it’s going to dominate the industry very quickly! Unreal Engine 4 uses it for starters and hoo boy that engine’s...


About IBL

Okay, so before I talk about PBR, I need to talk about IBL. If you’re saying “whuuuut” I don’t blame you! Unless you’re friends with a game graphic artist or a 3D animator, it is unlikely that you hear terms like Specularity or Normal Map on...